5 dicas sobre The First Berserker: Khazan você pode usar hoje
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Nãeste sei se isso foi por questãeste intencional do design ou resultado do 1 erro, porém tenho a impressão de de que muitos vão chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” que este estúdio preparou — contudo vale a pena insistir 1 pouco de modo a atravessar dela.
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Esses problemas de balanceamento impactaram muito negativamente na minha gameplay, felizmente sãeste coisas simples do se resolver usando um patch futuramente, mas Teimavive cá o aviso por qual certas partes do jogo não parecem justas utilizando este jogador.
O finesse do animação 3D pelo visual cel shading implementado com a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a de que os jogadores sintam como se estivessem assistindo a uma animaçãeste.
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after The First Berserker: Khazan the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Isso não foi reflexo único dos aumentos DE minhas habilidades ou Destes melhores Aparelhamentos do protagonista, porém sim do game realmente deter ficado menos desafiador (ou mais justo) desse ponto em diante.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso faz parecer de que Parcela do progresso foi jogado pelo lixo e honestamente não entendi tal decisão do “resetar” certas coisas do mapa após sair dele.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Também igualmente similarmente identicamente conjuntamente temos personagens amplamente natural escritos que acompanham o protagonista durante a jornada e qual agregam muito bem para este conteúdo da história.
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.